Far Cry 4 - Inspired by the ten-year-long Maoist insurgency in Nepal.
The game takes place in Kyrat, a fictional Himalayan country that mostly consists of sprawling mountains and forests, vast water systems, and villages that house Kyrat's citizens. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army and The Golden Path. Gameplay focuses on combat with enemies and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons, while completing side missions, collecting useful items, and journeying through the game's main story. The game features many elements found in a role-playing game, such as a branching storyline. In addition to the game's campaign, the game features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode which was developed by Red Storm Entertainment.
Announced in May 2014, development on Far Cry 4 began immediately after the shipment of Assassin's Creed III in late 2012. The team originally intended to develop a direct sequel to Far Cry 3 and continue its story, but the idea was later scrapped and the team decided to develop a new setting and story for this installment. Certain aspects of the game were inspired by the Nepalese Civil War, and the costume of the game's antagonist Pagan Min was inspired by Ichi the Killer. Cliff Martinez composed the game's soundtrack.